+ FINAL DOOM DEMOS: TNT/EVILUTION +
Last update: 08/23/2024 =============================================================================== DEMOS FOR PC FINAL DOOM: TNT EVILUTION V1.9 =============================================================================== (Read about These demos / Using .lmp files / Upgrading to v1.9) Click to jump to Final Doom TNT demo(s) for: LEVEL 01: SYSTEM CONTROL LEVEL 02: HUMAN BBQ (2 demos) LEVEL 04: WORMHOLE LEVEL 05: HANGER (2 demos) LEVEL 06: OPEN SEASON LEVEL 07: PRISON LEVEL 08: METAL LEVEL 09: STRONGHOLD (3 demos) LEVEL 10: REDEMPTION LEVEL 11: STORAGE FACILITY (2 demos) LEVEL 13: NUKAGE PROCESSING LEVEL 14: STEEL WORKS LEVEL 15: DEAD ZONE (6 demos) LEVEL 16: DEEPEST REACHES (2 demos) LEVEL 17: PROCESSING AREA (3 demos) LEVEL 18: MILL (4 demos) LEVEL 19: SHIPPING/RESPAWNING (4 demos) LEVEL 20: CENTRAL PROCESSING (4 demos) LEVEL 21: ADMINISTRATION CENTER (2 demos) LEVEL 22: HABITAT (4 demos) LEVEL 24: QUARRY LEVEL 25: BARON'S DEN (3 demos) LEVEL 26: BALLISTYX LEVEL 27: MOUNT PAIN LEVEL 29: RIVER STYX LEVEL 30: LAST CALL (3 demos) LEVEL 31: PHARAOH (3 demos) LEVEL 32: CARIBBEAN (4 demos) FIRST SECRET EXIT/SECRET LEVEL SECOND SECRET EXIT/SECRET LEVELBack to DoomHelp page / ClassicDOOM home page
LEVEL 01: SYSTEM CONTROL ------------------------ TNT01EX.LMP: 00:29, Skill 4, no monsters Notes: Shows the basic path for accessing the exit. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT01EX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 02: HUMAN BBQ (2 demos) ------------------- TNT02EX.LMP: 00:43, Skill 4, no monsters Notes: Shows how to access the yellow key and the exit. If you have difficulty jumping to the stone staircase, try "strafe running", using a simultaneous combination of Run-forward and Strafe-sideways. (Remember that "Run" in PC Doom games is typically enabled by holding down the Shift key. A player can "Strafe" left or right by using the < or > keys, or by holding down the Alt key and a left or right arrow key.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT02EX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT02SEC.LMP: 01:29, Skill 4, no monsters Notes: Shows how to access all "official" secret areas. Notes on the making of this demo: From the central platform in the courtyard I make a strafe-running jump back to the surrounding walkway. It's not necessary to do that, but it can be a handy shortcut. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT02SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 04: WORMHOLE ------------------ TNT04EX.LMP: 00:09, Skill 4, no monsters Notes: Shows how to access the exit. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT04EX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 05: HANGER (2 demos) ---------------- TNT05BLU.LMP: 00:27, Skill 4, no monsters Notes: Shows how to get the blue keycard. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT05BLU.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT05MAP.LMP: 00:29, Skill 4, no monsters Notes: Shows how to access a small hidden area, which is momentarily revealed by activating a switch located near the blue-key room. (This switch may be accidentally overlooked during a typical game, and even when found its function isn't particularly obvious.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT05MAP.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 06: OPEN SEASON --------------------- TNT06ALL.LMP: 02:20, Skill 4, no monsters Notes: Shows how to access all keys and the exit. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT06ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 07: PRISON ---------------- TNT07SEC.LMP: 01:33, Skill 4, no monsters Notes: Shows how to access a small, round room on the far eastern edge of the map. This room contains a Soul Sphere ("Supercharge"), and a few monsters. Entering this room will add 25% to a player's SECRET score. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT07SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 08: METAL --------------- TNT08SEC.LMP: 00:41, Skill 4, no monsters Notes: Shows how to access all "official" secret areas. Note that the second secret revealed here is just a tiny area of floorspace in front of a switch; the secret is not what the switch controls/reveals. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT08SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 09: STRONGHOLD (3 demos) -------------------- TNT09RED.LMP: 00:35, Skill 4, no monsters Notes: Shows the "official" way to acquire the red key. An alternate method is shown below. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT09RED.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT09RD2.LMP: 00:25, Skill 4, no monsters Notes: Demonstrates an alternate, faster method for accessing the red key (see the demo TNT09RED.LMP, above, for the standard method). This involves using the edge-activation trick on a switch in the red-key room; But this only works after the player first crosses the north edge of a narrow lighted strip that stretches across the floor of that room. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT09RD2.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT09BLU.LMP: 01:13, Skill 4, no monsters Notes: Shows how to acquire the blue key (and red key, via the regular method). Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT09BLU.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 10: REDEMPTION -------------------- TNT10SEC.LMP: 00:14, Skill 4, no monsters Notes: Shows how to access all "official" secret areas. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT10SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 11: STORAGE FACILITY (2 demos) -------------------------- TNT11MS.LMP: 00:55, Skill 4 Notes: Shows an example of accessing the Megasphere located outdoors, at the south side of the map. (This item appears only at Skills 3 and up.) Success of the trick shown here will depend on the player's starting health, position, and motion. A good running start can be useful. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT11MS.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT11SEC.LMP: 00:29, Skill 4, no monsters Notes: Shows one method for accessing all "official" secret areas, and an additional hidden chamber where a useful item can be found. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT11SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 13: NUKAGE PROCESSING --------------------------- TNT13ALL.LMP: 00:59, Skill 4, no monsters Notes: Shows how to access all three keys. Two paths are shown for accessing the blue key. If you're having trouble crossing the gaps to the keys, try backing up a few paces first, and then Run to get across. (Remember that "Run" in PC Doom games is typically enabled by holding down the Shift key.) "Strafe running", using a simultaneous combination of Run-forward plus Strafe-sideways, will propel you even faster, but at an unusual angle. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT13ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 14: STEEL WORKS --------------------- TNT14SEC.LMP: 02:28, Skill 4, no monsters Notes: Shows a path for accessing all keys, "official" Secrets, and the exit. In order to get to all the secret areas you must run across some vats of molten steel, and avoid the crushers overhead. The best way to get across the vats is to "strafe run", by using a simultaneous combination of Run-forward plus Strafe-sideways (which moves you at an odd angle, but at a speed slightly above that of plain Running). Also, before you start across, wait until the crusher in front of you begins to rise up from its lowest point. Note that even with a radiation suit on, you can still get an occasional burn while running across the steel; If your health is low, you might want to save the game first. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT14SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 15: DEAD ZONE (6 demos) ------------------- TNT15BFG.LMP: 00:18, Skill 4, no monsters Notes: Shows how to access the BFG 9000 that sits outside on top of a pillar. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT15BFG.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT15BLR.LMP: 00:40, Skill 4, no monsters Notes: Shows how to get to the Megasphere (at Skills 1-2) or the Blur Artifact (at Skills 3-5) which is located outside on a tall pillar. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT15BLR.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT15DMX.LMP: 00:22, Deathmatch, Skill 3, no monsters Notes: Shows the location and function of a special switch that may be used during Deathmatch games. It is a square button on one wall of a short, angled stairwell located in the northwest corner of the main building. In Deathmatch games, the standard-exit door can get blocked by special barriers that rise out of the floor. Activating the switch will temporarily open a wall panel located a few paces to the left of the exit door. During that time, a player can run from the switch to the open panel, and step through to the short passage beyond, where the Exit switch can be found. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT15DMX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT15SEC.LMP: 01:15, Skill 4, no monsters Notes: Shows how to access all "official" secret areas. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT15SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT15RL.LMP: 00:24, Skill 4, no monsters Notes: Shows where to find a hidden rocket launcher on this level. It can be easy to overlook this weapon since it's well hidden, won't affect the player's Items score (which is true for all weapons), and its location is not a score-affecting Secret area. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT15RL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT15TRK.LMP: 02:05, Skill 3 Notes: Shows one possible way to kill the "unkillable" enemies on this map, by getting assistance from a Lost Soul. Background: Due to an oversight in map design, some "deaf" enemies are forever waiting behind a tall barrier at the east edge of the map, where a player can't directly see or attack them. (There are 4 Sergeants trapped there when playing at Skill levels 1 and 2, a single Cacodemon at Skill 3, and a Cacodemon and a Pain Elemental there at Skills 4 and 5.) Because of this, a maximum Kills score below 100% (especially at Skills 1-3) is a normal result after killing all reachable enemies. Note however that Arch-Viles appear on this map at higher Skill levels and can resurrect killed monsters, allowing a player to kill them again and get a score of 100% or more, even if trapped enemies remain alive. In this demo a Lost Soul is coaxed into a position from where it can make an attack charge over the barrier, striking any monster waiting behind it. This works because, in original retail Classic Doom games, living entities cannot cross paths at any height; So a Lost Soul attacking along a path directly above a target can still hit that target, regardless of any height difference. Any waiting monster struck by a Lost Soul will typically retaliate. If it's a flying monster (like those behind the barrier at Skills 3-5), it will usually move above the barrier, and then out into other parts of the level. If you have a rocket launcher, it can be used to great effect by firing at the Lost Soul as it crosses over the barrier. In the original retail Classic Doom games rocket explosions are "infinitely tall", meaning that any living target above or below the rocket's impact point can still take full damage. This is especially useful for eliminating the Sergeants trapped behind the barrier when playing at Skills 1 or 2. (The demo TNT15RL.LMP, above, shows how to find a rocket launcher on this map.) A rocket launcher can also be used against any high-flying Cacodemons or Pain Elementals that cross over the barrier. Such enemies can sometimes be "pushed" across the barrier with gunfire, then hit with rockets as they get close to any enemies trapped below. Notes on the making of this demo: This was made at the default Skill level 3 ("Hurt Me Plenty"). At lower Skills the trapped enemies are Sergeants, and so can't easily be seen in a demo (although they can still be killed), and at higher Skill levels there are more enemies in the open areas to be cleared away before freeing the Lost Soul. But in principle the tactics shown here can be used when playing at any Skill, as at least 3 Lost Souls are always present on this map when the player first appears. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT15TRK.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 16: DEEPEST REACHES (2 demos) ------------------------- TNT16ALL.LMP: 02:45, Skill 4, no monsters Notes: Shows how to access all keys and get into the exit. Notes on the making of this demo: The red skull key appears in the center of an inverted cross that's located in the wall above an altar. Note that the key is only visible from this vantage point, and not from the opposite side of the wall where it is actually picked up. (In this demo it's picked up about 1:45 after I pause to show it from the other side. Check the on-screen messages to see exactly where/when the key is acquired.) There are a few different paths that can be taken to return from the yellow-key area. I chose to backtrack along the one I used to get there. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT16ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT16SEC.LMP: 01:15, Skill 4, no monsters Notes: Shows how to access all "official" secret areas. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT16SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 17: PROCESSING AREA (3 demos) ------------------------- TNT17ARM.LMP: 00:17, Skill 4, no monsters Notes: Shows how to reach the blue Mega-Armor vest in the rectangular pool near the level's starting point. The maneuver seen here can be done on either of the nearby stairways. To make it work you'll want to be pressing into the wall while moving down the steps. (Note that this is for PC and PC-identical versions of the map. To reach the armor in the old PS1/PSX version: Activate the torch at the bottom of the left-hand/west stairway. A nearby section of the stairway wall will drop down momentarily; Ride it up and jump down into the pool from there.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT17ARM.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT17PIT.LMP: 00:23, Skill 4, no monsters Notes: Shows that it's possible (though tricky) to escape the blue-key acid pit if you get trapped there prematurely. (Another way to access the key is shown in the demo below.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT17PIT.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT17SEC.LMP: 01:25, Skill 4, no monsters Notes: Shows how to access all "official" secret areas. One of the Secrets is accessed by activating a pair of switches, both of which are silent and don't quite look like normal switches, so they're easy to miss. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT17SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 18: MILL (4 demos) -------------- TNT18ALL.LMP: 02:13, Skill 4, no monsters Notes: Shows a path to access all 3 keys. (An alternate path to the yellow-key area is demonstrated below.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT18ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT18ALT.LMP: 02:33, Skill 4, no monsters Notes: Like TNT18ALL.LMP, above, but shows another path to the yellow-key area. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT18ALT.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT18EX.LMP: 00:34, Deathmatch, Skill 4, no monsters Notes: Shows how to access the exit once you have the keys. Notes on the making of this demo: I played in single-player Deathmatch mode to allow me to start the game with the keys already in my possession. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT18EX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT18SEC.LMP: 01:59, Deathmatch, Skill 3, no monsters Notes: Shows the locations of all "official" Items and Secrets. Notes on the making of this demo: I played in single-player Deathmatch mode to allow me to start the game with the keys already in my possession. (See demos TNT18ALL or TNT18ALT for examples of acquiring keys in Single-player games.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT18SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 19: SHIPPING/RESPAWNING (4 demos) ----------------------------- TNT19ALL.LMP: 01:24, Skill 4, no monsters Notes: Shows one path that can be used to access all keys, all score-affecting Items and Secret areas, and the exit. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT19ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT19ARM.LMP: 00:23, Skill 4, no monsters Notes: Shows how to get to the green Security Armor vest (and the short tunnel behind it) located in the dark room along the north edge of the map. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT19ARM.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT19SSG.LMP: 00:25, Skill 4, no monsters Notes: Shows where to find a hidden super shotgun (SSG) and a box of shells. It's pretty easy to miss this weapon since it doesn't affect the Items score (which is true for all weapons), and its location is not a score-affecting Secret area. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT19SSG.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT19HID.LMP: 00:30, Deathmatch, Skill 2 Notes: Shows where to find a deaf monster that is hidden in a non-Secret area. In a level where finding 100% of the enemies is already a bit difficult, this one can be easily overlooked. At Skills 1 and 2, this hidden enemy will be a Hell Knight; At higher Skills the hidden enemy is a Revenant. Notes on the making of this demo: I played in single-player Deathmatch mode to allow me to start the game with the keys already in my possession. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT19HID.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 20: CENTRAL PROCESSING (4 demos) ---------------------------- TNT20ALL.LMP: 03:47, Skill 4, no monsters Notes: Shows how to access all keys and get into the exit. Note that the blue key can be in one of two locations depending on the chosen Skill level. (Click here for a map showing the location of all keys.) In games played at Skills 4 and 5 (Ultra-Violence and Nightmare) the blue key will be in the location shown in this demo. At lower Skills the key will be at the end of the tunnel where a wall panel is opened at about 1:26 in this demo. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT20ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT20CGS.LMP: 00:36, Skill 4, no monsters Notes: Demonstrates how to get into the large blue-floored room near the middle of the north edge of the map. Also shows how to release the chaingunner(s) from a small inaccessible chamber nearby. (This involves crossing an invisible "tripwire" in the main room, which raises a barrier that blocks access to a teleporter in the chamber. Any active/awakened enemy inside will then teleport out.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT20CGS.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT20BFG.LMP: 00:42, Skill 4, no monsters Notes: Shows where you can get a BFG 9000, and demonstrates two similar methods to escape from that area. (From atop the pyramid where the BFG is perched, use your pistol to shoot the switch in the room to the south. This causes a low barrier between the BFG and that room to drop, and also opens up a teleporter booth where the switch is. If you find yourself trapped in that room before the switch is activated, you can still hit it with the super shotgun, although it may take several tries.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT20BFG.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT20SEC.LMP: 02:33, Skill 4, no monsters Notes: Shows how to access all "official" secret areas. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT20SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 21: ADMINISTRATION CENTER (2 demos) ------------------------------- TNT21OUT.LMP: 02:11, Skill 4, no monsters Notes: Shows how to get to the huge outdoor area on the east side of the map. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT21OUT.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT21SEC.LMP: 03:00, Skill 4, no monsters Notes: Shows how to access all "official" (score-affecting) secret areas. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT21SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 22: HABITAT (4 demos) ----------------- TNT22BLU.LMP: 00:10, Skill 4, no monsters Notes: Shows where to find the blue key. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT22BLU.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT22RED.LMP: 00:26, Skill 4, no monsters Notes: Shows how to get to the red key. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT22RED.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT22ALL.LMP: 02:19, Skill 4, no monsters Notes: Demonstrates a path for accessing all keys, all score-affecting secret areas, and the exit. A few of the Secrets here are just short passages that can be opened to connect pairs of longer passages. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT22ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT22TRK.LMP: 00:20, Skill 4 Notes: Demonstrates a way to exit quickly, bypassing most of the level. This involves stepping across a floor trigger located at the end of a narrow, submerged walkway, which is normally revealed by activating a switch elsewhere on the map. The trigger opens the path to the exit, and can react to a player even if the walkway isn't visible. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT22TRK.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 24: QUARRY ---------------- TNT24BLU.LMP: 00:21, Skill 4, no monsters Notes: Shows how to get the blue keycard. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT24BLU.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 25: BARON'S DEN (3 demos) --------------------- TNT25ALL.LMP: 02:09, Skill 4, no monsters Notes: Shows one path that can be used to access all 3 keys and the exit. Notes on the making of this demo: Near the end of the demo, after all the keys are acquired, there's a long delay while a slow-moving elevator cycles. If you don't want to wait, you can quit out of the demo early by pressing the F10 key, and then pressing Y. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT25ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT25SEC.LMP: 01:28, Skill 4, no monsters Notes: Shows one path for accessing all "official" Secrets. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT25SEC.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT25DMX.LMP: 00:19, Deathmatch, Skill 4, no monsters Notes: Shows the function of a switch that's located in a tiny room next to the exit chamber. This room is typically only accessible during Deathmatch games, and the switch inside opens the exit chamber. In Single-player games this special room is sealed shut when the player steps across a floor trigger located in a semi-circular tunnel leading away from the level's entry point. In Deathmatch games that tunnel is closed off to prevent players from accidentally sealing that special room. (In this demo the blocked end of the tunnel is shown just after the player steps into a teleporter.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT25DMX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 26: BALLISTYX ------------------- TNT26DMX.LMP: 00:23, Deathmatch, Skill 3 Notes: Shows the location and function of what might appear to be a secret exit on this level. This is actually an exit for a small section of the map that is set aside for Deathmatch games. Like the regular exit, this one also leads to level 27, Mount Pain. Notes on the making of this demo: I pause briefly on the way to the exit switch in order to show a small cage to the north. The cage provides players in Single and Co-op games their only view of this part of the map. From inside this cage they can exchange fire with monsters outside (and may just be able to see the Deathmatch exit) but are otherwise barred from the area. For more information including maps and screenshots, click here. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT26DMX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 27: MOUNT PAIN -------------------- TNT27ALL.LMP: 02:03, Skill 4, no monsters Notes: Shows one path that can be used to access all 3 keys and the exit. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT27ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 29: RIVER STYX -------------------- TNT29ALL.LMP: 02:43, Skill 4, no monsters Notes: Shows how to find all keys, and all "official" Items and Secrets. Also shows how to access the exit. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT29ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 30: LAST CALL (3 demos) ------------------- TNT30PIT.LMP: 00:33, Skill 4, no monsters Notes: Demonstrates two paths across the huge lava pit near the level's entry point. The longer, winding path is shown first, followed by a demo of a more direct route (which can be slightly more hazardous to navigate). Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT30PIT.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT30WIN.LMP: 01:44, Skill 4, no monsters (at first) Notes: Shows how to finish this level. (Spoiler: For an explanation of the attack method shown, click here.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT30WIN.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT30DMX.LMP: 00:09, Deathmatch, Skill 4 Notes: Provides a glimpse of a few small areas, including an exit switch, that are only accessible in Deathmatch mode. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT30DMX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 31: PHARAOH (3 demos) ----------------- TNT31ALL.LMP: 03:26, Skill 4, no monsters This demo requires the additional patch file TNT31.WAD, available from TeamTNT. (Click here for more information.) Notes: Shows how to access all keys and the exit in the patched version of map 31, PHARAOH. This demo will go out of sync if the TNT31.WAD patch file is not included in the game. (See below for demos that don't require the patch file.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT31ALL.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT31EX.LMP: 00:44, Skill 4, no monsters Notes: Shows how to access the regular exit without the use of any keys, cheat codes, or file patches. This involves "strafe running" (using a simultaneous combination of Run-forward plus Strafe-sideways) to reach a place that normally requires a red key. Then the "edge activation" trick is used to open a door that blocks access to the exit. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT31EX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT31SK5.LMP: 00:37, Skill 5 Notes: Same as TNT31EX.LMP, above, but in Nightmare mode, with monsters. Notes on the making of this demo: Recorded just for fun, this demo shows that even at Nightmare Skill you can get through this level quickly, and exit with boosted health and ordnance levels. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT31SK5.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp LEVEL 32: CARIBBEAN (4 demos) ------------------- TNT32BFG.LMP: 01:21, Skill 4, no monsters Notes: Shows how to open the door in the box-like barrier around the platform in the water on the west side of the map, where a BFG 9000 and other items can be found. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT32BFG.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT32EX.LMP: 02:15, Skill 4, no monsters Notes: Shows how to access all keys and get into the exit chamber. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT32EX.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT32SS.LMP: 00:19, Skill 4 Notes: Shows where to find a hidden Soul Sphere that can be easy to miss during play, as it is revealed only briefly, and a player usually has just one chance to grab it before it's permanently moved out of reach. Depending on the Skill level you're playing at, a Hell Knight or Baron will also occupy the same hidden spot. If you've scoured the entire map for enemies yet still get a sub-100% Kills score, this monster may be to blame. (Another hidden area that contains an enemy and a score-affecting Item is shown in the demo TNT32MS.LMP, below.) To open this hidden spot the player must step across an invisible trigger line (or "tripwire") that runs north-south across the open end of the short hallway shown here. When that happens a small lift descends nearby, forming a narrow niche in the south wall. The lift stays down for just a few moments. If you manage to get on and ride it all the way up, you can Activate the back wall and it will temporarily drop again. The tripwire will work only once, and won't react to monsters crossing over it. Note that this hidden spot is not a score-affecting Secret. Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT32SS.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp TNT32MS.LMP: 00:15, Deathmatch, Skill 2 Notes: Shows where to find an easily overlooked Megasphere that is hidden in a non-Secret chamber behind a false wall, and guarded by a deaf Revenant. Notes on the making of this demo: I played in single-player Deathmatch mode to allow me to start the game much closer to the chamber's location on the map. (Another hidden area that contains an enemy and a score-affecting Item is shown in the demo TNT32SS.LMP, above.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNT32MS.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp FIRST SECRET EXIT/SECRET LEVEL ------------------------------ TNTSECX1.LMP: 00:26, Skill 4, no monsters Notes: This demo reveals where and how to access the exit that leads to TNT/ Evilution's first secret level. (While the demo is running you can press the Tab key to see the current level's number and name on the Automap screen.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNTSECX1.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp SECOND SECRET EXIT/SECRET LEVEL ------------------------------- TNTSECX2.LMP: 00:50, Skill 4, no monsters Notes: This demo reveals where and how to access the exit that leads to TNT/ Evilution's second secret level. (While the demo is running you can press the Tab key to see the current level's number and name on the Automap screen.) Watch This demo on YouTube / All TNT demos (playlist) Download This demo (TNTSECX2.LMP) / All TNT demos (LEDLMPS3.ZIP) Go to Top / Doom / Doom II / Master Levels / Plutonia / Misc / DoomHelp ------------------------------------------------------------------------------- Read general notes about these demos Back to TopBack to Doom Help page / Classic DOOM home page