+ CLASSIC DOOM GLOSSARY +
o Quick-reference list of terms used in the documents at ClassicDOOM.com: ADD-AMMO CODE (also HAPPY AMMO): Adds weapons, ammo; often adds armor, keys. ANDROID: Google's mobile device Operating System, for phones, tablets, etc. APPLE IOS DOOM 2009: First iOS (Ultimate) Doom game; replaced in July, 2019. APPLE IOS DOOM 2019: Second iOS (Ultimate) Doom game; replaces 2009 version. ARCH-VILE: Fast, powerful monster, with ability to resurrect killed monsters. ATARI DOOM (also JAGUAR DOOM): Alternate term for Doom for the Atari Jaguar. ATTRACT MODE: Animation during any idle time before a player begins playing. BAPHOMET: Term for a special "Boss" entity found in many Doom II-based games. BERSERK PACK: Raises low health to 100%; boosts punch power until next map. BLUR ARTIFACT: Object makes player temporarily "blurred" and/or translucent. CHEAT CODES: Commands allowing such things as permanent invulnerability, etc. CLASSIC DOOM: Doom games before Doom 3, or having/simulating id Tech 1 code. COMMAND-LINE PARAMETER: A command suffix typed after the (PC-game) filename. COMMANDER KEEN: Hero of Commander Keen games; A cameo in some Doom II games. COMPUTER AREA MAP ITEM: Adds any boundary data missing from player's Automap. CONSOLE: A large-format video-game system, typically used with a television. COOPERATIVE/CO-OP: Similar to single-player mode, but with multiple players. CRUSHING CEILINGS: Ceiling areas which can drop, crushing players/monsters. CYBERDEMON: Giant, extremely tough Minotaur-like monster; Rocket-firing arm. CYCLIC-ACCESS: Choosing a weapon by cycling through other available weapons. DEAF MONSTER: In Wait mode, only reacts to player noises by doubling its FOV. DEATHMATCH: Player-versus-player gameplay. PC versions can include monsters. DEMO: Recorded gameplay. Some Doom games replay demos during "Attract mode". DEMON: "Demon" (capital D) is a pink, muscular, hunched-over, biting monster. DEMON ARTIFACT (Doom 64): 3 rare items to modify Unmaker and end-map portals. DIRECT-ACCESS: Choosing a weapon without cycling through any other weapons. DM: Shorthand/abbreviation used for "Deathmatch" (player-versus-player mode). DOOM (1993, also DOOM 1): First Doom game; PC Doom has three 9-map Episodes. DOOM CLASSIC: Full title of Apple iOS Doom (an iOS port of PC Ultimate Doom). DOOM CLASSIC COMPLETE: A retail bundle of Doom/Doom II games for PS3 and PC. DOOM GAME/GAMES (when used generally): Any/all (Classic) Doom/Doom II games. DOOM II (DOOM 2: HELL ON EARTH): PC Doom 1 sequel with new monsters, 32 maps. DOOM II GAMES: Generally, Doom II and Doom II-based products like Final Doom. DOOM II MONSTERS: PC Doom II monsters that are not found in PC Ultimate Doom. DOOM II 2019: July 2019 multi-platform release of Doom II plus Master Levels. DOOM 3: Game debuting in 2004, featuring a new engine, graphics and gameplay. DOOM 64: N64 game, with modified "Classic" engine, all-new graphics and maps. DOOM 64 EX/DOOM64 EX: Third-party software for computer emulation of Doom 64. DOOM 95: Windows 95-compatible loader and engine for older PC DOS Doom games. DOOM 2016 (also DOOM 4): A 2016 game with all-new engine, graphics, gameplay. DOOM 2019: Shorthand for a July 2019 multi-platform release of Ultimate Doom. E#M#: Episode and Mission (Map) designator for map levels in some Doom games. EAST: In most Doom games, a direction towards the right edge of the Automap. EPISODE: A group of map levels. Most games end after an Episode's last map. FINAL DOOM: PC: Two 32-map Doom II games; PS1: One 30-map (3 Episode) game. FIRST XBOX (also OLD XBOX/ORIGINAL XBOX): Microsoft's earliest game console. FOV/F.O.V.: Field of view. Monster default FOV in Wait mode is 180 degrees. FRAG: The killing of a player by any player during any multiplayer Doom game. GAMMA-CORRECTION: A brightness/contrast adjustment option in some Doom games. GBA: Acronym used for Nintendo's portable "Game Boy Advance" gaming devices. GHOST: Game bug: Enemy created by Arch-Vile may ignore walls and projectiles. HANDHELD: Small, self-contained game-oriented device, such as Nintendo's GBA. HEALTH POTION: "Bottle" item adding 1% or 2% health (varies by game version). HEAVY WEAPON DUDE: Humanoid chaingunner in most Doom II-based games/Episodes. HOE/H.O.E.: Refers to Doom II: Hell on Earth, the first Doom II game/Episode. ID TECH 1: Doom (1993) engine; base code for most Classic Doom/Doom II games. IMPACT-ACTIVATED: Activated by impact of a fist, saw blade, bullet or pellet. INVINCIBILITY (also DEGREELESSNESS/GOD MODE): Protection from some/all harm. INVULNERABILITY ARTIFACT: Green sphere; provides temporary "invincibility". IOS: Apple mobile device Operating System, for iPhone, iPod touch, iPad, etc. IOS DOOM (2009/2019): Shorthand for Ultimate Doom games on Apple iOS devices. ITEM (capital I): Spheres/orbs, Area Map, Berserk, Visor, Health/Armor Bonus. JAGUAR DOOM (also ATARI DOOM): Alternate term for Doom for the Atari Jaguar. JAGUAR MAPS/MAPSET: Jaguar Doom's 24 maps (22 edited PC maps, 2 non-PC maps). LIGHT-AMPLIFICATION VISOR: Temporarily boosts player's night-vision ability. LOST SOUL: Floating, flaming skull-like monster, in most Doom/Doom II games. MAC: Common abbreviation indicating Apple Macintosh computers or Doom games. MAP LEVEL: Term used to distinguish "level" (environment) from "skill level". MAPSET: Group of related maps, such as The Master Levels or Jaguar Doom maps. MASTER LEVELS: PC: 21 Master Levels CD maps; Also seen in some console ports. MASTER LEVELS CD: PC CD has map/file sets "Master Levels" and "Maximum Doom". MAXIMUM DOOM: Collection of hundreds of map levels on the Master Levels CD. MEGASPHERE: Beige sphere in some games which boosts health and armor to 200%. MOBILE: General: A handheld device, such as Nintendo Switch, Apple iPad, etc. N64: Abbreviation for the Nintendo 64 console. Native platform for Doom 64. NIGHTMARE SKILL LEVEL: Hardest skill level in many versions. Specifics vary. NINTENDO SWITCH (also NS): "Switch"-branded handheld/mobile-capable devices. NO REST FOR THE LIVING: Newer 9-map Doom II Episode for Xbox 360, PC and PS3. NORTH: In most Doom games, a direction towards the upper edge of the Automap. NRFTL: Shorthand for "No Rest For The Living", a newer Doom II Episode/game. NS DOOM/NS DOOM II: Terms for the 2019 Classic Doom games on Nintendo Switch. OBJECT INDICATORS: On the Automap, triangular icons which represent "things". OFFICIAL SECRET: Element of a map level that affects the secrets-found score. OLD XBOX/ORIGINAL XBOX (also FIRST XBOX): Microsoft's earliest game console. PAIN ELEMENTAL: A floating monster in some Doom games; Generates Lost Souls. PC: Usually refers to PC Doom games and equivalent computer-based Doom games. PLUTONIA: PC: 32-map game in Final Doom; PS1: A 6-map Episode of Final Doom. PORT: Translation of software used on one system to software used on another. POWER-UP: In general, any retrievable object that is beneficial to a player. PS: Prefix/acronym used for a range of Sony PlayStation devices and services. PS1/PSONE/PSX: Indicates Sony PlayStation 1 console or console architecture. PS3: Sony PlayStation 3 console. Can play PS3 and (1-player) PS1 Doom games. PS4: Sony PlayStation 4 console. Runs 2019 (no pre-2019) Classic Doom games. PSN: Sony's PlayStation Network, an online service for various PS platforms. PSX: An acronym commonly used for the original 1995 Sony PlayStation console. RADIATION SUIT/SHIELD: Power-up giving temporary defense against corrosives. RE-SPAWN: Refers to regeneration of killed monsters, or replacement of items. REVENANT: Skeleton-like monster in some Doom games; Can fire homing missiles. SIGIL: An unofficial Doom/UDoom Episode by John Romero; released in May 2019. SNES (also SUPER NES): Acronym for the "Super Nintendo Entertainment System". SOUL SPHERE: Blue sphere, adds up to 100% health. Also called "Supercharge". SOUTH: In most Doom games, a direction towards the lower edge of the Automap. SPECTRE: "Blurred" and/or translucent Demon (effect varies by game version). SPIDER MASTERMIND: Giant, very tough spider-monster, with built-in chaingun. SPIRIT ARMOR: "Helmet" item adds 1% or 2% to armor (varies by game version). SS OFFICER: Enemy from "Wolfenstein 3D", and some maps in some Doom II games. STATUS BAR/STATUS: Screen area showing status of player's health, armor, etc. STORY TEXT: Story text displayed between separate Episodes and/or map levels. STRAFE-RUN: Running forward while Strafing sideways for higher overall speed. TALLY SCREEN: Shows Kills, Items and Secrets scored on a completed map level. THY FLESH CONSUMED: Ultimate Doom's subtitle, and name of its fourth Episode. TNT/EVILUTION: PC: 32-map game in Final Doom; PS1: 11-map Final Doom Episode. TOGGLE: To change between 2 (or more) states by repeating a single procedure. UDOOM: Shorthand for "Ultimate Doom" (an update/reissue of original Doom 1). (THE) ULTIMATE DOOM: Update/reissue of original Doom 1; adds fourth Episode. UNITY PORT: 2019 multi-device Classic Doom games sharing basic traits and UI. UNMAKER (Doom 64): Laser-type weapon, can be upgraded with 3 Demon Artifacts. WAD: One or more map levels combined in a file for computer-based Doom games. WAIT MODE: A monster's default "idle" state prior to any type of interaction. WALK THROUGH WALLS: Refers to a cheat mode for moving through solid surfaces. WARP/WARPING: Allows quick transfer to a new map level without using an Exit. WEST: In most Doom games, a direction towards the left edge of the Automap. XB: Prefix/acronym used for a range of Microsoft Xbox consoles and services. XB1: Informal shorthand for Xbox One console(s), Microsoft's third Xbox type. XBLA: Acronym for Xbox Live Arcade, a sub-component of Xbox Live on Xbox 360. XBOX 360: Second Xbox console type, between (Old/Original) Xbox and Xbox One. XBOX 360 DOOM (also XBLA DOOM): Ultimate Doom for Xbox 360; Also on Xbox One. XBOX 360 DOOM II (also XBLA DOOM II): Doom II package for Xbox 360, Xbox One. XBOX DOOM: Shorthand for Old-Xbox Ultimate Doom (released with Xbox Doom 3). XBOX LIVE/XBOX LIVE ARCADE: Refers to online services for Microsoft consoles. XBOX ONE: Third Xbox console type, follows (Old/Original) Xbox and Xbox 360. ZODIAC: Versatile, game-oriented Personal Digital Assistant, by Tapwave, Inc. ZOMBIEMAN: Rifle-toting zombie (also "Former Human"/"Former Human Soldier"). ------------------------------------------------------------------------------- Copyright (C) 1996-2022 ClassicDOOM.com -------------------------------------------------------------------------------
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