+ CLASSIC DOOM GLOSSARY +
o Quick-reference list of terms used in the documents at ClassicDOOM.com:
ADD-AMMO CODE (also HAPPY AMMO): Adds weapons, ammo; often adds armor, keys.
ARCH-VILE: Fast, powerful monster, with ability to resurrect killed monsters.
ATARI DOOM (also JAGUAR DOOM): Alternate term for Doom for the Atari Jaguar.
ATTRACT MODE: Animation during any idle time before a player begins playing.
BAPHOMET: Term for a special "Boss" entity found in many Doom II-based games.
BERSERK PACK: Raises low health to 100%; boosts punch power until next map.
BLUR ARTIFACT: Object makes player temporarily "blurred" and/or translucent.
CHEAT CODES: Commands allowing such things as permanent invulnerability, etc.
CLASSIC DOOM: Generally, Doom, Doom II and related products preceding Doom 3.
COMMAND-LINE PARAMETER: A command suffix typed after the (PC-game) filename.
COMMANDER KEEN: Hero of Commander Keen games; A cameo in some Doom II games.
COMPUTER AREA MAP ITEM: Adds any boundary data missing from player's Automap.
CONSOLE: A large-format video-game system, typically used with a television.
COOPERATIVE (also CO-OP): Like single-player mode, but with multiple players.
CRUSHING CEILINGS: Ceiling areas which can drop, crushing players/monsters.
CYBERDEMON: Giant, extremely tough minotaur-like monster; Rocket-firing arm.
CYCLIC-ACCESS: Choosing a weapon by cycling through other available weapons.
DEATHMATCH: Player-versus-player gameplay. PC versions can include monsters.
DEMO: Recorded gameplay. Some Doom games replay demos during "Attract mode".
DEMON: "Demon" (capital D) is a pink, muscular, hunched-over, biting monster.
DIRECT-ACCESS: Choosing a weapon without cycling through any other weapons.
DOOM (also DOOM 1/DOOM I): First Doom game; PC Doom has three 9-map Episodes.
DOOM GAME/GAMES (used generally): Any/all "Doom" games (Doom, Doom II, etc.).
DOOM II (DOOM 2: HELL ON EARTH): PC Doom 1 sequel with new monsters, 32 maps.
DOOM II GAMES: Generally, Doom II and Doom II-based products like Final Doom.
DOOM II MONSTERS: PC Doom II monsters that are not found in PC Ultimate Doom.
DOOM 95: Windows 95-compatible loader and engine for older PC DOS Doom games.
E#M#: Episode and Mission (Map) designator for map levels in some Doom games.
EAST: In most Doom games, a direction towards the right edge of the Automap.
EPISODE: A group of map levels. Most games end after an Episode's last map.
FINAL DOOM: PC: Two 32-map Doom II games; PSX: One 30-map (3 Episode) game.
FRAG: The killing of one player by any player during any multiplayer game.
GAMMA-CORRECTION: A brightness/contrast adjustment option in PC Doom games.
GBA: Acronym used for Nintendo's portable "Game Boy Advance" gaming devices.
HANDHELD: Small, self-contained game-oriented device, such as Nintendo's GBA.
HEAVY WEAPON DUDE: Humanoid chaingunner in most Doom II-based games/Episodes.
INVINCIBILITY (also DEGREELESSNESS/GOD MODE): Protection from some/all harm.
INVULNERABILITY ARTIFACT: Green sphere; provides temporary "invincibility".
IPHONE: Smartphone by Apple, with form and functions similar to iPod touch.
IPHONE/IPOD/ITOUCH DOOM: Alternate terms for Doom for iPhone and iPod touch.
IPOD TOUCH (also ITOUCH): Handheld multimedia touch-screen device by Apple.
JAGUAR MAPS/MAPSET: Jaguar Doom's 24 maps (22 edited PC maps, 2 non-PC maps).
LIGHT-AMPLIFICATION VISORS: Temporarily boosts player's night-vision ability.
LOST SOUL: Floating, flaming skull-like monster, in most Doom/Doom II games.
MAC: Common abbreviation indicating Apple Macintosh computers or Doom games.
MAP LEVEL/MAP: "Map level" is used to distinguish "level" from "skill level".
MASTER LEVELS: PC: 21 Master Levels CD maps; Some used in PSX and Xbox games.
MASTER LEVELS CD: PC CD has map/file sets "Master Levels" and "Maximum Doom".
MAXIMUM DOOM: Collection of 3,493 PC maps/files on the Master Levels CD-ROM.
MEGASPHERE: Beige sphere in some games which boosts health and armor to 200%.
N64: "N64" is the common abbreviation used for the Nintendo 64 game console.
NIGHTMARE SKILL LEVEL: Hardest skill level in many versions. Specifics vary.
NORTH: In most Doom games, a direction towards the top edge of the Automap.
OBJECT INDICATORS: On the Automap, triangular icons which represent "things".
OFFICIAL SECRET: An area/item on a map that affects the secrets-found score.
PAIN ELEMENTAL: A floating monster in some Doom games; Generates Lost Souls.
PC: Usually refers to PC Doom games and the equivalent Macintosh Doom games.
PLUTONIA: PC: 32-map game in Final Doom; PSX: A 6-map Episode of Final Doom.
PORT: Translation of software used on one system to software used on another.
POWER-UP: In general, any retrievable object that is beneficial to a player.
PS: Prefix/acronym used generically for Sony PlayStation consoles or devices.
PSX: An acronym commonly used for the original 1995 Sony PlayStation console.
RADIATION SUIT/SHIELD: Power-up giving temporary defense against corrosives.
RE-SPAWN: Refers to regeneration of killed monsters, or replacement of items.
REVENANT: Skeleton-like monster in some Doom games; Can fire homing missiles.
SNES (also SUPER NES): Acronym for the "Super Nintendo Entertainment System".
SOUL SPHERE: Blue sphere, adds up to 100% health. Also called "Supercharge".
SOUTH: In most Doom games, a direction towards the lower edge of the Automap.
SPECTRE: "Blurred" and/or translucent Demon (effect varies by game version).
SPIDER MASTERMIND: Giant, very tough spider-monster, with built-in chaingun.
SPIRIT ARMOR: "Spiritual Armor" (helmet-like item) can add 1% or 2% to armor.
SS OFFICER: Enemy from "Wolfenstein 3D", and some maps in some Doom II games.
STATUS BAR/STATUS: Refers to any information along the bottom of the screen.
STORY TEXT: Story text displayed between separate Episodes and/or map levels.
TALLY SCREEN: Shows kills, items and secrets attained in the last map level.
TNT/EVILUTION: PC: 32-map game in Final Doom; PSX: 11-map Final Doom Episode.
TOGGLE: To change between 2 (or more) states by repeating a single procedure.
(THE) ULTIMATE DOOM: Update/reissue of original Doom 1; includes extra maps.
WAD: One or more map levels combined in a file for computer-based Doom games.
WARP/WARPING: Allows quick transfer to a new map level without using an Exit.
WEST: In most Doom games, a direction towards the left edge of the Automap.
XBLA: Acronym for Xbox Live Arcade, a subcomponent of the Xbox Live service.
XBOX 360 DOOM: Ultimate Doom for Xbox 360, downloadable via Xbox Live Arcade.
XBOX 360 DOOM II: Xbox 360 Doom II package downloadable via Xbox Live Arcade.
XBOX DOOM: Shorthand term for Xbox Ultimate Doom (released with Xbox Doom 3).
XBOX LIVE/XBOX LIVE ARCADE: Refers to online services for Xbox and Xbox 360.
ZODIAC: Versatile, game-oriented Personal Digital Assistant, by Tapwave, Inc.
ZOMBIEMAN: Rifle-toting zombie (also "Former Human"/"Former Human Soldier").
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